As a result, users will be able to animate keyframes and fine-tune the sounds of their videos directly from the editor. Also, HitFilm Pro is built with a professional editor that has an animation panel. They can import clips and audio tracks in different formats, frame rates, and resolutions and mix them with no lag. Users will be able to perform editing without interruptions because the software processes footage in the background while they edit and customize their videos. With HitFilm Pro, doing video and audio editing is made simple, quick, and powerful. exr and then baked down to 8K and 2K in 16 bpc. Textures were painted with Blender and krita at a huge 16K in 32 bpc. High poly and Low poly mesh both share the same UV space and Atlas. When you're ready to light, tweak materials, color correct, grade and export your final render, change your project settings to 16 bit float linear color or 32 bit float linear color.īlender was used to model, re-topologize, UV unwrap/Atlas and add materials to 3D mesh. To work smoothly and with speed during animation change your project settings to 8 bits per channel. Model is set up with PBR materials and textures although you shoul really tweak the materials to fit your scene. ![]() ![]() Model is fully rigged with easy to use animation groups and 3D surface points.Įasily attach 2D and 3D effects such as lense flares, smoke, muzzle flashes, 3D particle sim, lighting effects or your favorite stock explosions/flame/smoke. In HitFilm Pro 9, click import Composite Shot and you are ready to start animating. For example, a HitFilm Pro 9 project wont work as expected in HitFilm Pro 3 or Hitfilm Pro 4. hfcs created in HitFilm Pro 9 is not compatible with an older version of HitFilm Pro. hfcs may not work as expected in older versions of HitFilm Pro and or in Windows 7 due to the fact that there is no support for HitFilm Pro on Windows 7. Tested in HitFilm Pro 9 on Windows 10 Pro. In this case you will need to relink the textures to the material slots but it is super easy, just load the same texture set into each material slot as everything shares the same UV Atlas. obj files which may not work as expected. Import and rig the model yourself via the provided. You may need to relink the texture maps to the material slots but it is super easy, just load the same texture set into each materials slot as everything shares a single UV Atlas.Įasily import into HitFilm Pro 9 via the provided. Normal map : 1 Baked for use in HitFilm Pro 9 3D coordinate system.Įasily import into your favorite 3D app via the provided. Can be opened in any software that supports open. exr texture maps in one convenient UV atlas with no overlapping UVs. Easy to create massive background dog fights. Optimized for background to midground shots and mass instancing or mass duplication in your favorite particle engine. exr texture set and 5 materials in one UV atlas. ![]() Perfect for for close ups and midground shots lite enough to instance or duplicate several times in your favorite particle engine. ![]() Materials and textures have been tweaked in HitFilm Pro. obj and rig the model yourself if you have an older version of HitFilm Pro. It wont open in older versions of HitFilm Pro.
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